Gaming On The Newest Mac 2017
Gaming on the Mac is terrible, right? That has been the consensus among gamers for a decade-plus—Ars even declared Mac gaming dead all the way back in 2007. But in reality, the situation has gotten better. And after Apple dedicated an unprecedented amount of attention to Mac gaming at WWDC 2017, things might be looking up for Mac gamers in the coming years.
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Hey all, As part of my setup I install Windows 10 via bootcamp on my Mac's. Anyway I have just purchased a 2017 27' i5 base model with its stock 8gb of ram and I decided to install some games. So far I have only installed CupHead and the Forza 7 demo. CupHead runs in 5k resolution with ease.
When Apple announced new Macs and a major update to its Mac graphics API at this year’s developer conference, there was an air of hope amongst Mac gamers and developers. Gaming on a Mac may look more appealing than ever thanks to the introduction and gradual improvement of Apple’s relatively new Metal graphics API and a better-than-ever-before install base. On top of that, discrete Mac graphics processors have just seen some of their biggest boosts in recent years, VR support is on the way, and external GPU enclosures promise previously impossible upgradeability.
So gaming on the Mac is improving, but is it good or still terrible? Are we on track to parity with Windows? Speaking to game developers who specialize in the Mac about the state of Mac gaming in the wake of WWDC, Ars encountered plenty of optimism. Still, there’s plenty to be cautious about.
Decades in a niche
In gamer communities on forums and Reddit, Mac gaming is often the subject of jokes and snarky comments. Again, such snark was not always without justification. There just weren’t many good games on the Mac for years. Nevertheless, a few companies have continuously worked to fill the niche. Two in particular emerged as leaders in the marketplace—Aspyr Media and Feral Interactive.
Aspyr was founded way back in 1996, originally as a retail distributor. The porting aspect of its business came later, with the first game it ported in 1998—Eidos’ Tomb Raider II. Feral got started in 1996, too. And in addition to the Mac, Feral has ported games to Linux and iOS (it plans to expand to Android in the near future).
“We’ve dealt firsthand with all the big changes to the platform that have taken place over the last two decades,” Edwin Smith, Feral’s head of production, told Ars. He cited changes like the advent of dedicated graphics processing units (GPUs), the move to a UNIX-based operating system, and the transition from the PowerPC processor architecture to Intel.
PowerPC-based Macs in the '90s and early '00s used a different processing architecture from the Windows PCs for which most games were primarily developed. It didn’t help, either, that Microsoft’s Direct3D (part of the DirectX suite of APIs) became the industry standard graphics API. The cross-platform OpenGL API used in Apple computers struggled to keep up in the meantime. And frankly back at that point in time, Macs weren’t very popular, so the audience was small. It was abundantly clear to gamers that the Mac was not a competitive platform in the PowerPC days.
“In the years leading up to the transition to Intel CPUs in Macs, the porting process entailed converting games to run on PowerPC hardware,” said Smith. “This was difficult because the existing code was written with x86 architecture in mind, and since this didn’t always have a 1:1 relationship with how PowerPC architecture worked, we had some interesting problems to solve.”
Climbing out into the sun
Players using today’s Mac offerings live within a different landscape. Things became much rosier over the past decade for a number of reasons.
First, there was the switch to Intel. By adopting the same architecture used in most Windows PCs, Apple moved the Mac out of a software engineering wasteland. Second, Mac sales figures grew significantly at the same time. According to data aggregated by Statista, 3.29 million Macs were sold globally in 2004. By 2015, that number had reached more than 20 million.
“Apple today sells in a quarter what they used to sell in a year, so the total market opportunity has grown from what used to be normal,” Elizabeth Howard, vice-president for publishing at Aspyr, told Ars.
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The hardware situation looked better, too. Macs enjoyed what Howard called a “halo effect” from the previous generation of consoles. The Xbox 360 and PlayStation 3 remained gaming hardware standards for nearly a decade—longer than many other console generations. That longevity allowed the Mac’s laptop-grade graphics hardware to catch up to this industry standard.
“Most video games are developed with console or PC as the lead platform, and the system requirements are naturally targeted around what those platforms can handle,” she explained. “Since Mac is a downstream port of these versions, and Macs were well-aligned with last-gen console specs, we were able to easily move games from PC and console over to Mac.”
Finally, Howard and Smith cited the shift to digital distribution. While this was disruptive and concerning for the industry at first, it turned out to be a major boon for Mac-centric gamers.
“2011 was the last year Apple carried any physical game boxes in their stores,” Howard said. “There was a time we thought this would mean the demise of Mac gaming.” Within a few years, Apple was no longer shipping computers with physical media drives at all; the platform abandoned them more quickly than the PC market did. But rather than hurt Mac developers, it helped. Digital marketplaces like Steam and the Mac App Store “made it much easier for us to get our games to end users,” said Smith. “And as a result, our customer base has grown.”
Howard also sees the new marketplace as an improvement: “Digital distribution had a huge impact on our business. It’s obviously much easier for people to buy games, we had a big catalog to leverage with this new audience, and it’s much easier on cash flow with no cost of goods. It was a huge shift.”
And all this has made the Mac a more vibrant gaming platform than ever before. Mac games have a substantially larger addressable market, the economics of scale are more favorable, and for a while, the hardware was in a sweet spot. With plenty of great games available on the Mac, gamer snark has been looking less and less applicable in recent years.
BestMacBook for GamingiMore2020
Apple MacBooks have never been designed to perform solely as gaming laptops. Despite this, some models are better than others for this type of use. Our favorite current model, the 16-inch MacBook Pro (2019) i7 processor, includes numerous features that make it a terrific device for casual gamers. There are other noteworthy models we've gathered to help you choose the one that fits your needs best.
Best Overall: 16-inch MacBook Pro (2019) i7 processor
For gamers, we're recommending the least expensive of the two 16-inch models, which includes a 9th-generation Intel Core i7 processor with Turbo Boost up to 4.5GHz. We're picking this one because it offers a nice mix of features at a price that's far more affordable than the premium offering we highlight below.
The base 16-inch MacBook Pro comes with 16GB 2666MHz DDR4 memory, 512GB SSD storage, and four Thunderbolt 3 ports. The model comes standard with an AMD Radeon Pro 5300M with 4GB of GDDR6 graphics processor that you can upgrade to an AMD Radeon Pro 5500M with 4GB of GDDR6 or an AMD Radeon Pro 5500M with 8 GB of GDDR6 for better performance.
On the obvious downside, this is still an expensive laptop. Plus, you'll need to recharge this laptop more often than the MacBook Air. And like all MacBooks, it isn't usually on sale at a discount.
Pros:
- The least expensive 16-inch model
- Pay extra for a graphics boost
- Biggest MacBook Pro display to date
Cons:
- Still very expensive
- Not the most powerful MBP you can buy
- Up to 11 hours wireless web
Best Overall
16-inch MacBook Pro (2019) i7 processor
Largest display for less
The entry-level 16-inch MacBook Pro is an excellent choice for the occasional computer gamer.
Source: iMore
Much lighter than the 13-inch MacBook Pro that has the same screen size, the 2019 MacBook Air weighs just 2.75 pounds, making it a great take-and-go laptop. Along with being less weighty, the MacBook Air provides an hour more of use between charges, although actual performance depends on the tasks.
We're sold on the entry-level MacBook Air, even for gaming, because of its price. Still, think casual gaming here only thanks to its slower processor and graphics card. There's also fewer Thunderbolt 3 ports on this model.
Apple
If you're purchasing a laptop solely for gaming, this isn't the one to buy. However, it will work well in a pinch when you need to take a break from your studies or work.
Pros:
- Same screen size as 13-inch MBP
- Up to 12 hours of wireless web between charges
- Excellent price
Cons:
- Only two Thunderbolt 3 (USB-C) ports
- Not as powerful as MBP models
Best Value
MacBook Air (2019)
Save money and still game
Casual-casual gamers will enjoy using this MacBook Air model during the occasional break from work or school.
Source: iMore
When it comes to the 2019 13-inch MacBook Pro, $500 separates the base and most complete package. For even more, you can upgrade the machine's For the five memory, storage, and processor.
The smaller of the two MacBook Pro models is a great overall pick. At just over three pounds, the 13-inch MacBook Pro is only slightly heavier than the MacBook Air. For this, you get a better processor and graphics card, more storage availability, and a Touch Bar. You can upgrade the processor and storage. In doing so, however, you'll push the price just shy of $2,000. If that happens, you might want to consider our No. 1 pick instead.
Regardless, if a 13-inch display is what you want and you want the bells and whistles missing on the MacBook Air, this is the one to get. If you intend to spend more than one-fourth of your time gaming, it's even more vital for you to consider this model over the Air.
Pros:
- Better internals than MacBook Air
- Great mobility
- Much cheaper than the 16-inch model
Cons:
- You can't upgrade the graphics card
- Price can rise as you add components
- Is 13-inches enough?
Gaming On The Newest Mac 2017 Youtube
Best Alternative
13-inch MacBook Pro (2019)
A step up
There's much to love about this model, which offers better internals than the MacBook Air.
Best Premium: 16-inch MacBook Pro (2019) i9 processor
If you're a hard-core Mac gamers, or want to be, the 16-inch MacBook Pro with an 8‑core 9th‑generation Intel Core i9 processor and Turbo Boost up to 4.8GHz is the one for you. Compared to the entry-level model, you'll get a graphics card boost and 1TB of storage. If this isn't enough, add more memory, an even better graphics card, and more storage. In doing so, the cost of this model can quickly exceed nearly $6,000, however.
Pros:
- Apple's best MacBook Pro to date
- Graphics boost, upgrades
- Up to 64GB of memory available
Newest Mac Laptop
Best Premium
Gaming On Mac Pro
16-inch MacBook Pro (2019) i9 processor
The best of the best
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If you're okay with the price, no doubt this is the MacBook to get. Happy gaming!
Gaming On The Newest Mac 2017 Free
Bottom line
In 2019, the MacBook lineup changed considerably as Apple discontinued the 12-inch MacBook and 15-inch model MacBook Pro. The change brings to four the number of Apple laptops we recommend for gaming purposes. Our favorite, the 16-inch MacBook Pro (2019) i7 processor, should give you enough power to play your favorite casual computer games. Still, it will cost you, especially if you add extras. It's still an expensive laptop, which no doubt is something to consider too.
The base model includes a 9th-generation Intel Core i7 processor with Turbo Boost up to 4.5GHz with 16GB 2666MHz DDR4 memory, 512GB SSD storage, and four Thunderbolt 3 ports. The model comes standard with an AMD Radeon Pro 5300M with 4GB of GDDR6 graphics processor and can be upgraded to an AMD Radeon Pro 5500M with 4GB of GDDR6 or an AMD Radeon Pro 5300M with 8 GB of GDDR6 for better performance.
Credits — The team that worked on this guide
Bryan M. Wolfe is a dad who loves technology, especially anything new from Apple. Penn State (go Nittany Lions) graduate here, also a huge fan of the New England Patriots. Thanks for reading. @bryanmwolfe
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